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Why do viewers engage in video game streaming? The perspective of cognitive emotion theory and the moderation effect of personal characteristics

  • Xiao Yu Xu
  • , Wen Bo Niu
  • , Qing Dan Jia
  • , Lebogang Nthoiwa
  • , Li Wei Li
  • Xi’an International University
  • Xi'an Jiaotong University
  • Beijing Union University

科研成果: 期刊稿件文章同行评审

8 引用 (Scopus)

摘要

Video game streaming (VGS) has attracted millions of users and shown unprecedented growth globally. With technological development, these appealing media have largely influenced the sustainable development of society and the economy. VGS creates a pleasant atmosphere and provides various novel features to please the viewers, induce positive emotions, and facilitate users’ engagement. Integrating several personal characteristics as moderators, this study applied cognitive emotion theory to explore the antecedent of viewers’ engagement in VGS. Using 308 empirical data, the research results reveal that broadcaster attractiveness and the para‐social relationship are positively associated with the viewers’ positive emotion, which eventually leads to engagement. In ad-dition, personal characteristics play significant roles as moderators between VGS features and the viewers’ positive emotions. The results provide theoretical implications for VGS research and useful insights for VGS platform managers and policymakers to enable a sustainable profit model and the growth of VGS.

源语言英语
文章编号11990
期刊Sustainability (Switzerland)
13
21
DOI
出版状态已出版 - 1 11月 2021
已对外发布

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