TY - JOUR
T1 - Surface normal and Gaussian weight constraints for indoor depth structure completion
AU - Ren, Dongran
AU - Yang, Meng
AU - Wu, Jiangfan
AU - Zheng, Nanning
N1 - Publisher Copyright:
© 2023
PY - 2023/6
Y1 - 2023/6
N2 - Raw depth maps captured by depth sensors generally contain missing contents due to glossy, transparent, and sparsity problems. Recent methods well completed flat regions of raw depth maps; however, ignored the accuracy of depth structures. In this paper, an effective depth structure completion method is developed to infer missing depth structures. First, a raw depth map is divided into flat regions and depth structures based on a structure prediction network. Second, two local features including surface normals and Gaussian weights are extracted from a reference RGB image to impose constraints on flat regions and depth structures, separately. Third, a kernel least-square module is adopted to handle the texture-copy artifacts problem. Finally, an iterative optimization model is developed by embedding the two constraints into a Markov random field. The cost function of the model comprises three terms, which limit data fidelity between completed depth map and raw depth map, smoothness of flat regions, and accuracy of depth structures, respectively. The proposed method is evaluated on four indoor datasets including Matterport3D, RealSense, ScanNet, and NYUv2, and compared with eight recent baselines. Quantitative results demonstrate that RMSE and MAE of completed depth maps are considerably reduced by 22.0% and 45.3%, respectively. Visual results show the superiority in completing depth structures and suppressing texture-copy artifacts. Generalization test verify the effectiveness on unseen datasets.
AB - Raw depth maps captured by depth sensors generally contain missing contents due to glossy, transparent, and sparsity problems. Recent methods well completed flat regions of raw depth maps; however, ignored the accuracy of depth structures. In this paper, an effective depth structure completion method is developed to infer missing depth structures. First, a raw depth map is divided into flat regions and depth structures based on a structure prediction network. Second, two local features including surface normals and Gaussian weights are extracted from a reference RGB image to impose constraints on flat regions and depth structures, separately. Third, a kernel least-square module is adopted to handle the texture-copy artifacts problem. Finally, an iterative optimization model is developed by embedding the two constraints into a Markov random field. The cost function of the model comprises three terms, which limit data fidelity between completed depth map and raw depth map, smoothness of flat regions, and accuracy of depth structures, respectively. The proposed method is evaluated on four indoor datasets including Matterport3D, RealSense, ScanNet, and NYUv2, and compared with eight recent baselines. Quantitative results demonstrate that RMSE and MAE of completed depth maps are considerably reduced by 22.0% and 45.3%, respectively. Visual results show the superiority in completing depth structures and suppressing texture-copy artifacts. Generalization test verify the effectiveness on unseen datasets.
KW - Convolution neural network
KW - Depth structure completion
KW - Gaussian weight
KW - Kernel least-square method
KW - Markov random field
KW - Surface normal
UR - https://www.scopus.com/pages/publications/85149616842
U2 - 10.1016/j.patcog.2023.109362
DO - 10.1016/j.patcog.2023.109362
M3 - 文章
AN - SCOPUS:85149616842
SN - 0031-3203
VL - 138
JO - Pattern Recognition
JF - Pattern Recognition
M1 - 109362
ER -