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Multi-Agent Confrontation Game Based on Multi-Agent Reinforcement Learning

  • Xi'an Jiaotong University
  • CETC Key Laboratory of Data Link Technology

科研成果: 书/报告/会议事项章节会议稿件同行评审

6 引用 (Scopus)

摘要

This paper studies the multi-agent confrontation game problem, and takes unmanned aerial vehicle (UAV) offense-defense confrontation as the research object. Deep Deterministic Policy Gradient (DDPG) and Multi-Agent Deep Deterministic Policy Gradient (MADDPG) algorithm are used for policy optimization. The experimental results show that MADDPG can acquire good policy in multi-agent confrontation game environment. In order to make MADDPG suitable for large-scale multi-agent game problems and obtain robust policy, this paper improves MADDPG by introducing Mean Field Theory (MFT) and 'Minimax' idea. The experimental results show that the improved algorithms can deal with large-scale multi-agent game problem and obtain robust policy.

源语言英语
主期刊名Proceedings of 2021 IEEE International Conference on Unmanned Systems, ICUS 2021
出版商Institute of Electrical and Electronics Engineers Inc.
157-162
页数6
ISBN(电子版)9780738146577
DOI
出版状态已出版 - 2021
活动2021 IEEE International Conference on Unmanned Systems, ICUS 2021 - Beijing, 中国
期限: 15 10月 202117 10月 2021

出版系列

姓名Proceedings of 2021 IEEE International Conference on Unmanned Systems, ICUS 2021

会议

会议2021 IEEE International Conference on Unmanned Systems, ICUS 2021
国家/地区中国
Beijing
时期15/10/2117/10/21

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