摘要
In this paper, we propose an end-to-end modular reinforcement learning architecture for a navigation task in complex dynamic environments with rapidly moving obstacles. In this architecture, the main task is divided into two subtasks: local obstacle avoidance and global navigation. For obstacle avoidance, we develop a two-stream Q-network, which processes spatial and temporal information separately and generates action values. The global navigation subtask is resolved by a conventional Q-network framework. An online learning network and an action scheduler are introduced to first combine two pretrained policies, and then continue exploring and optimizing until a stable policy is obtained. The two-stream Q-network obtains better performance than the conventional deep Q-learning approach in the obstacle avoidance subtask. Experiments on the main task demonstrate that the proposed architecture can efficiently avoid moving obstacles and complete the navigation task at a high success rate. The modular architecture enables parallel training and also demonstrates good generalization capability in different environments. 2017 IEEE.
| 源语言 | 英语 |
|---|---|
| 文章编号 | 8395072 |
| 页(从-至) | 400-412 |
| 页数 | 13 |
| 期刊 | IEEE Transactions on Games |
| 卷 | 10 |
| 期 | 4 |
| DOI | |
| 出版状态 | 已出版 - 12月 2018 |
| 已对外发布 | 是 |
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