TY - JOUR
T1 - Learning path recommendation with multi-behavior user modeling and cascading deep Q networks
AU - Ma, Dailusi
AU - Zhu, Haiping
AU - Liao, Siji
AU - Chen, Yan
AU - Liu, Jun
AU - Tian, Feng
AU - Chen, Ping
N1 - Publisher Copyright:
© 2024
PY - 2024/6/21
Y1 - 2024/6/21
N2 - An online learning platform has become an important channel for learners to obtain knowledge due to its easy access and rich resources. In order to meet online learners' short-term needs with frequent changes and long-term learning goals during learning process, this paper focuses on user modeling and learning path recommendation, and we propose a new method for learning path recommendation through multi-behavior user modeling and cascading deep Q networks (cDQN-PathRec). Our model uses a knowledge graph-based multi-behavior transformer architecture for users’ state modeling, in which a learner's knowledge background, learning styles, learning settings, and learning preferences are taken into consideration. We use a cascading DQN with a two-level reward function to help an agent converge towards a balanced overall and local optima and to generate a learning path recommendation. Comprehensive experiments on two real-world online learning datasets demonstrate effectiveness of the proposed cDQN-PathRec method.
AB - An online learning platform has become an important channel for learners to obtain knowledge due to its easy access and rich resources. In order to meet online learners' short-term needs with frequent changes and long-term learning goals during learning process, this paper focuses on user modeling and learning path recommendation, and we propose a new method for learning path recommendation through multi-behavior user modeling and cascading deep Q networks (cDQN-PathRec). Our model uses a knowledge graph-based multi-behavior transformer architecture for users’ state modeling, in which a learner's knowledge background, learning styles, learning settings, and learning preferences are taken into consideration. We use a cascading DQN with a two-level reward function to help an agent converge towards a balanced overall and local optima and to generate a learning path recommendation. Comprehensive experiments on two real-world online learning datasets demonstrate effectiveness of the proposed cDQN-PathRec method.
KW - Cascading DQN
KW - Learning path recommendation
KW - Multi-behavior user modeling
UR - https://www.scopus.com/pages/publications/85189857628
U2 - 10.1016/j.knosys.2024.111743
DO - 10.1016/j.knosys.2024.111743
M3 - 文章
AN - SCOPUS:85189857628
SN - 0950-7051
VL - 294
JO - Knowledge-Based Systems
JF - Knowledge-Based Systems
M1 - 111743
ER -