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Game theoretical framework for process plan decision of jobs in networked manufacturing

  • Xi'an Jiaotong University

科研成果: 书/报告/会议事项章节会议稿件同行评审

3 引用 (Scopus)

摘要

In this paper, we describe a new methodology based on game theory for optimal process plan decision of jobs in networked manufacturing environment. The main contribution of this study can be focused on modeling a game theoretic framework for optimal process plan decision problem to analyze strategic behaviors of multiple jobs. The optimal process plan decision problem is formulated as a non-cooperative game with complete information. This game is divided into two sub games named process plan decision sub game and job scheduling sub game. The former provides the latter with players while the latter provides the former with payoff values. Endeavoring to solve this game more efficiently and effectively, a two-level nested solution algorithm using Genetic Algorithm (GA) is proposed. A numerical example is presented to investigate the feasibility of the above approach.

源语言英语
主期刊名Proceedings of the IEEE International Conference on Automation and Logistics, ICAL 2007
1868-1873
页数6
DOI
出版状态已出版 - 2007
活动2007 IEEE International Conference on Automation and Logistics, ICAL 2007 - Jinan, 中国
期限: 18 8月 200721 8月 2007

出版系列

姓名Proceedings of the IEEE International Conference on Automation and Logistics, ICAL 2007

会议

会议2007 IEEE International Conference on Automation and Logistics, ICAL 2007
国家/地区中国
Jinan
时期18/08/0721/08/07

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