TY - GEN
T1 - Fine-Grained 3D Gaussian Head Avatars Modeling from Static Captures Via Joint Reconstruction and Registration
AU - Sun, Yuan
AU - Wang, Xuan
AU - Wang, Cong
AU - Zhang, Wei Li
AU - Fan, Yanbo
AU - Guo, Yu
AU - Wang, Fei
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Recently, 3D head avatar modeling based on 3D Gaussians has demonstrated significant advantages in rendering quality and efficiency, given sufficient data. Some efforts have begun to train prior models on large datasets to develop generalizable 3D Gaussian head avatar modeling methods. Unfortunately, due to the limited expressive power of identity-shared 3D representations, prior-based modeling often results in degenerate rendering quality. To overcome this limitation, we propose to formulate the 3D Gaussian head avatar modeling as a joint reconstruction and registration problem. Given static input images (e.g., a short mobile phone capture), we optimize two sets of 3D Gaussians: the prior-based one possesses complete animation rigging information inferred from the prior model and pro-duces plausible modeling results, while the prior-free one is used to more freely capture the fine-grained geometric and texture details in the input images. Additionally, we simultaneously solve the registration problem between the two 3D Gaussian sets. On the one hand, the registration results will provide binding information for the prior-free reconstruction to make it animatable. On the other hand, during optimization, the prior-based Gaussian can regularize the prior-free reconstruction to resist overfitting and perform well in novel expressions. Finally, we merge the parts of the prior-based reconstruction that are occluded in the input images with the prior-free reconstruction set and then apply appropriate post-processing strategies (such as teeth enhancement) to produce a complete head avatar. We evaluated our method on the public Nersemble dataset and our own in-the-wild data. The experiments demonstrate that, under the same experimental settings, our method significantly improves modeling quality and provides better support for detailed modeling at higher resolutions.
AB - Recently, 3D head avatar modeling based on 3D Gaussians has demonstrated significant advantages in rendering quality and efficiency, given sufficient data. Some efforts have begun to train prior models on large datasets to develop generalizable 3D Gaussian head avatar modeling methods. Unfortunately, due to the limited expressive power of identity-shared 3D representations, prior-based modeling often results in degenerate rendering quality. To overcome this limitation, we propose to formulate the 3D Gaussian head avatar modeling as a joint reconstruction and registration problem. Given static input images (e.g., a short mobile phone capture), we optimize two sets of 3D Gaussians: the prior-based one possesses complete animation rigging information inferred from the prior model and pro-duces plausible modeling results, while the prior-free one is used to more freely capture the fine-grained geometric and texture details in the input images. Additionally, we simultaneously solve the registration problem between the two 3D Gaussian sets. On the one hand, the registration results will provide binding information for the prior-free reconstruction to make it animatable. On the other hand, during optimization, the prior-based Gaussian can regularize the prior-free reconstruction to resist overfitting and perform well in novel expressions. Finally, we merge the parts of the prior-based reconstruction that are occluded in the input images with the prior-free reconstruction set and then apply appropriate post-processing strategies (such as teeth enhancement) to produce a complete head avatar. We evaluated our method on the public Nersemble dataset and our own in-the-wild data. The experiments demonstrate that, under the same experimental settings, our method significantly improves modeling quality and provides better support for detailed modeling at higher resolutions.
UR - https://www.scopus.com/pages/publications/105044121431
U2 - 10.1109/ICCV51701.2025.01326
DO - 10.1109/ICCV51701.2025.01326
M3 - 会议稿件
AN - SCOPUS:105044121431
T3 - Proceedings of the IEEE International Conference on Computer Vision
SP - 14293
EP - 14304
BT - Proceedings - 2025 IEEE/CVF International Conference on Computer Vision, ICCV 2025
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2025 IEEE/CVF International Conference on Computer Vision, ICCV 2025
Y2 - 19 October 2025 through 23 October 2025
ER -