TY - GEN
T1 - Alleviate the Cybersickness in VR Teleoperation by Constructing the Reference Space in the Human-Machine Interface
AU - Jia, Weiwei
AU - Li, Xiaoling
AU - Shi, Yueyang
AU - Zheng, Shuai
AU - Wang, Long
AU - Chen, Zhangyi
AU - Zhang, Lixia
N1 - Publisher Copyright:
© 2021, Springer Nature Switzerland AG.
PY - 2021
Y1 - 2021
N2 - The introduction of virtual reality into the teleoperation system can enhance the three-dimensional and immersive sense of visual feedback, but the serious cybersickness caused by it needs to be solved urgently. Scholars have proposed many methods proceed from the hardware or software aspect to alleviate cybersickness but increased the user's mental burden and physical exertion to some extent. Inspired by the static frame hypothesis (RFH), this research proposes a method to alleviate cybersickness by rendering virtual reference space in the virtual environment. This method aims to build a three-dimensional reference space through the rendering plane to help users establish a stable feeling on the ground of the real environment in the virtual environment, thereby alleviating cybersickness. The experiment results show that rendering the reference space in a virtual teleoperation environment can significantly alleviate the cybersickness. Specifically, the total cybersickness score (TS) of participants in the virtual environment with a reference space was significantly lower than that of a virtual environment without a reference space (0.023*), a decrease of 9%. Among them, the SSQ-D score of participants in the virtual environment with a reference space is significantly lower than the virtual environment without reference space (p < 0.001***), which is reduced by 19.7%.
AB - The introduction of virtual reality into the teleoperation system can enhance the three-dimensional and immersive sense of visual feedback, but the serious cybersickness caused by it needs to be solved urgently. Scholars have proposed many methods proceed from the hardware or software aspect to alleviate cybersickness but increased the user's mental burden and physical exertion to some extent. Inspired by the static frame hypothesis (RFH), this research proposes a method to alleviate cybersickness by rendering virtual reference space in the virtual environment. This method aims to build a three-dimensional reference space through the rendering plane to help users establish a stable feeling on the ground of the real environment in the virtual environment, thereby alleviating cybersickness. The experiment results show that rendering the reference space in a virtual teleoperation environment can significantly alleviate the cybersickness. Specifically, the total cybersickness score (TS) of participants in the virtual environment with a reference space was significantly lower than that of a virtual environment without a reference space (0.023*), a decrease of 9%. Among them, the SSQ-D score of participants in the virtual environment with a reference space is significantly lower than the virtual environment without reference space (p < 0.001***), which is reduced by 19.7%.
KW - Cybersickness
KW - Reference space
KW - Simulator Sickness Questionnaire (SSQ)
KW - Teleoperation
UR - https://www.scopus.com/pages/publications/85119844058
U2 - 10.1007/978-3-030-90176-9_43
DO - 10.1007/978-3-030-90176-9_43
M3 - 会议稿件
AN - SCOPUS:85119844058
SN - 9783030901752
T3 - Communications in Computer and Information Science
SP - 332
EP - 340
BT - HCI International 2021 - Late Breaking Posters - 23rd HCI International Conference, HCII 2021, Proceedings
A2 - Stephanidis, Constantine
A2 - Antona, Margherita
A2 - Ntoa, Stavroula
PB - Springer Science and Business Media Deutschland GmbH
T2 - 23rd International Conference on Human-Computer Interaction, HCII 2021
Y2 - 24 July 2021 through 29 July 2021
ER -