TY - GEN
T1 - A Truthful Incentive Scheme Based on Data Forgetting Game for Federated Unlearning
AU - Xie, Liang
AU - Su, Zhou
AU - Wang, Yuntao
AU - Tao, Jing
AU - Lin, Jie
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Federated unlearning (FUL) is a compelling method that enables users to eliminate the impact of their data from federated learning (FL) models, thereby ensuring their right to be forgotten while enhancing data privacy. Nevertheless, existing research on FUL primarily concentrates on designing effective unlearning methods, with comparatively little focus on motivating client engagement and mitigating self-serving behaviors. To address the aforementioned challenges, we present a truthful incentive scheme based on data forgetting game for FUL. In particular, we first propose a practical FUL framework where the FL server authorizes clients to selectively revoke portions of their data. Next, to encourage clients to maintain a larger portion of their data during unlearning, we introduce a truthful incentive mechanism grounded in a data forgetting game, which analyzes the FL server's optimal incentive strategy and the corresponding data revocation decisions made by clients. Furthermore, a zero-payment mechanism is developed to curb clients' selfish behavior. Finally, simulation results demonstrate that our approach effectively restrains selfishness and enhances the accuracy of the unlearned models.
AB - Federated unlearning (FUL) is a compelling method that enables users to eliminate the impact of their data from federated learning (FL) models, thereby ensuring their right to be forgotten while enhancing data privacy. Nevertheless, existing research on FUL primarily concentrates on designing effective unlearning methods, with comparatively little focus on motivating client engagement and mitigating self-serving behaviors. To address the aforementioned challenges, we present a truthful incentive scheme based on data forgetting game for FUL. In particular, we first propose a practical FUL framework where the FL server authorizes clients to selectively revoke portions of their data. Next, to encourage clients to maintain a larger portion of their data during unlearning, we introduce a truthful incentive mechanism grounded in a data forgetting game, which analyzes the FL server's optimal incentive strategy and the corresponding data revocation decisions made by clients. Furthermore, a zero-payment mechanism is developed to curb clients' selfish behavior. Finally, simulation results demonstrate that our approach effectively restrains selfishness and enhances the accuracy of the unlearned models.
KW - data forgetting game
KW - Federated unlearning
KW - truthful incentive mechanism
KW - zero-payment mechanism
UR - https://www.scopus.com/pages/publications/105018919554
U2 - 10.1109/PCDS65695.2025.00030
DO - 10.1109/PCDS65695.2025.00030
M3 - 会议稿件
AN - SCOPUS:105018919554
T3 - Proceedings - 2025 11th IEEE International Conference on Privacy Computing and Data Security, PCDS 2025
SP - 163
EP - 167
BT - Proceedings - 2025 11th IEEE International Conference on Privacy Computing and Data Security, PCDS 2025
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 11th IEEE International Conference on Privacy Computing and Data Security, PCDS 2025
Y2 - 1 August 2025 through 4 August 2025
ER -