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Two-Layer Game Based Covert Communication Strategy Against Jamming Attack Oriented Warden

  • Xi'an Jiaotong University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper considers the problem of covert communication threatened by jamming attacks. The transmitter (T) randomly selects a portion of the available channels to transmit uplink signals. The receiver (R) uses maximal-ratio combining to receive the uplink signals. Warden (W) detects the uplink signals in each channel by solving ternary hypothesis testing and jams the channel according to the detection results. In order to jam the activated channel accurately, W formulates his utility function (UF) as maximize the detection probability. His UF subject to a false alarm probability. In order to confuse W, the cooperative jammer (J) sends artificial noise in randomly selected part of all available channels except the uplink activation channel. Minimizing the uplink signal detection probability and maximizing the detection error probabilities are UF of A and J, respectively, both are subject to SNR. We formulate this problem as a two-layer game model. In addition, we analyze the proposed game and obtain the solution of tripartite strategies. Simulation results indicate that the proposed scheme achieves better transmission performance and lower detection probability.

Original languageEnglish
Title of host publication2023 IEEE 98th Vehicular Technology Conference, VTC 2023-Fall - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9798350329285
DOIs
StatePublished - 2023
Event98th IEEE Vehicular Technology Conference, VTC 2023-Fall - Hong Kong, China
Duration: 10 Oct 202313 Oct 2023

Publication series

NameIEEE Vehicular Technology Conference
ISSN (Print)1550-2252

Conference

Conference98th IEEE Vehicular Technology Conference, VTC 2023-Fall
Country/TerritoryChina
CityHong Kong
Period10/10/2313/10/23

Keywords

  • jamming attack
  • ternary hypothesis testing
  • two-layer game

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