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Triangulating a convex polygon with fewer number of non-standard bars

  • Yinfeng Xu
  • , Wenqiang Dai
  • , Naoki Katoh
  • , Makoto Ohsaki
  • University of Electronic Science and Technology of China
  • Kyoto University

Research output: Contribution to journalArticlepeer-review

1 Scopus citations

Abstract

For a given convex polygon with inner angle no less than frac(2, 3) π and boundary edge bounded by [l, α l] for 1 ≤ α ≤ 1.4, where l is a given standard bar's length, we investigate the problem of triangulating the polygon using some Steiner points such that (i) the length of each edge in triangulation is bounded by [β l, 2 l], where β is a given constant and meets 0 < β ≤ frac(1, 2), and (ii) the number of non-standard bars in the triangulation is minimum. This problem is motivated by practical applications and has not been studied previously. In this paper, we present a heuristic to solve the above problem, which is based on the heuristic to generate a triangular mesh with less number of non-standard bars and shorter maximal edge length, and a process to make the length of each edge lower bounded. Our procedure is simple and easily implemented for this problem, and we prove that it has good performance guaranteed.

Original languageEnglish
Pages (from-to)143-151
Number of pages9
JournalTheoretical Computer Science
Volume389
Issue number1-2
DOIs
StatePublished - 10 Dec 2007

Keywords

  • Convex polygon
  • Mesh generation
  • Triangulation

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