Toward an Efficient Multiview Display Processing Architecture for 3DTV

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Abstract

In this brief, we present an efficient architecture for multiview 3-D television (3DTV) processing. The architecture, which is designed for 4/8/9/16-compatible multiview 1080p and 4K displays, includes a frame memory controller, a parallel video scaling engine, and a subpixel rearrangement module for slanted lenticular displays. First, we observe and leverage computation locality in the viewpoint scaling problem, significantly reducing area and power overheads. Next, we propose an approximate formulation of the subpixel rearrangement computation, trading substantial computation energy for a small and analytically bounded error. Finally, we design a distributed data placement scheme that takes advantage of the inherent structured parallelism to amortize the cost of DRAM precharge cycles. Our proof-of-concept field-programmable gate array (FPGA) implementation is capable of processing frame-compatible streams in 1080p at 60 Hz and 4K at 30 Hz. Overall, the proposed optimizations lower the area by 2.75 for our FPGA implementation, and both area and power by 3.5 for an ASIC implementation.

Original languageEnglish
Article number7524757
Pages (from-to)705-709
Number of pages5
JournalIEEE Transactions on Circuits and Systems II: Express Briefs
Volume64
Issue number6
DOIs
StatePublished - Jun 2017

Keywords

  • 4K/8K multiview 3DTV
  • Frame-compatible format

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