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Surface normal and Gaussian weight constraints for indoor depth structure completion

  • Xi'an Jiaotong University

Research output: Contribution to journalArticlepeer-review

10 Scopus citations

Abstract

Raw depth maps captured by depth sensors generally contain missing contents due to glossy, transparent, and sparsity problems. Recent methods well completed flat regions of raw depth maps; however, ignored the accuracy of depth structures. In this paper, an effective depth structure completion method is developed to infer missing depth structures. First, a raw depth map is divided into flat regions and depth structures based on a structure prediction network. Second, two local features including surface normals and Gaussian weights are extracted from a reference RGB image to impose constraints on flat regions and depth structures, separately. Third, a kernel least-square module is adopted to handle the texture-copy artifacts problem. Finally, an iterative optimization model is developed by embedding the two constraints into a Markov random field. The cost function of the model comprises three terms, which limit data fidelity between completed depth map and raw depth map, smoothness of flat regions, and accuracy of depth structures, respectively. The proposed method is evaluated on four indoor datasets including Matterport3D, RealSense, ScanNet, and NYUv2, and compared with eight recent baselines. Quantitative results demonstrate that RMSE and MAE of completed depth maps are considerably reduced by 22.0% and 45.3%, respectively. Visual results show the superiority in completing depth structures and suppressing texture-copy artifacts. Generalization test verify the effectiveness on unseen datasets.

Original languageEnglish
Article number109362
JournalPattern Recognition
Volume138
DOIs
StatePublished - Jun 2023

Keywords

  • Convolution neural network
  • Depth structure completion
  • Gaussian weight
  • Kernel least-square method
  • Markov random field
  • Surface normal

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