TY - GEN
T1 - SlowTrack
T2 - 38th AAAI Conference on Artificial Intelligence, AAAI 2024
AU - Ma, Chen
AU - Wang, Ningfei
AU - Chen, Qi Alfred
AU - Shen, Chao
N1 - Publisher Copyright:
Copyright © 2024, Association for the Advancement of Artificial Intelligence.
PY - 2024/3/25
Y1 - 2024/3/25
N2 - In Autonomous Driving (AD), real-time perception is a critical component responsible for detecting surrounding objects to ensure safe driving. While researchers have extensively explored the integrity of AD perception due to its safety and security implications, the aspect of availability (real-time performance) or latency has received limited attention. Existing works on latency-based attack have focused mainly on object detection, i.e., a component in camera-based AD perception, overlooking the entire camera-based AD perception, which hinders them to achieve effective system-level effects, such as vehicle crashes. In this paper, we propose SlowTrack, a novel framework for generating adversarial attacks to increase the execution time of camera-based AD perception. We propose a novel two-stage attack strategy along with the three new loss function designs. Our evaluation is conducted on four popular camera-based AD perception pipelines, and the results demonstrate that Slow Track significantly outperforms existing latency-based attacks while maintaining comparable imperceptibility levels. Furthermore, we perform the evaluation on Baidu Apollo, an industry-grade full-stack AD system, and LGSVL, a production-grade AD simulator, with two scenarios to compare the system-level effects of Slow-Track and existing attacks. Our evaluation results show that the system-level effects can be significantly improved, i.e., the vehicle crash rate of Slow Track is around 95% on average while existing works only have around 30%.
AB - In Autonomous Driving (AD), real-time perception is a critical component responsible for detecting surrounding objects to ensure safe driving. While researchers have extensively explored the integrity of AD perception due to its safety and security implications, the aspect of availability (real-time performance) or latency has received limited attention. Existing works on latency-based attack have focused mainly on object detection, i.e., a component in camera-based AD perception, overlooking the entire camera-based AD perception, which hinders them to achieve effective system-level effects, such as vehicle crashes. In this paper, we propose SlowTrack, a novel framework for generating adversarial attacks to increase the execution time of camera-based AD perception. We propose a novel two-stage attack strategy along with the three new loss function designs. Our evaluation is conducted on four popular camera-based AD perception pipelines, and the results demonstrate that Slow Track significantly outperforms existing latency-based attacks while maintaining comparable imperceptibility levels. Furthermore, we perform the evaluation on Baidu Apollo, an industry-grade full-stack AD system, and LGSVL, a production-grade AD simulator, with two scenarios to compare the system-level effects of Slow-Track and existing attacks. Our evaluation results show that the system-level effects can be significantly improved, i.e., the vehicle crash rate of Slow Track is around 95% on average while existing works only have around 30%.
UR - https://www.scopus.com/pages/publications/85188613509
U2 - 10.1609/aaai.v38i5.28200
DO - 10.1609/aaai.v38i5.28200
M3 - 会议稿件
AN - SCOPUS:85188613509
T3 - Proceedings of the AAAI Conference on Artificial Intelligence
SP - 4062
EP - 4070
BT - Technical Tracks 14
A2 - Wooldridge, Michael
A2 - Dy, Jennifer
A2 - Natarajan, Sriraam
PB - Association for the Advancement of Artificial Intelligence
Y2 - 20 February 2024 through 27 February 2024
ER -