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Playing Non-embedded Card-Based Games with Reinforcement Learning

  • Tianyang Wu
  • , Lipeng Wan
  • , Yuhang Wang
  • , Qiang Wan
  • , Xuguang Lan
  • Xi'an Jiaotong University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Significant progress has been made in AI for games, including board games, MOBA, and RTS games. However, complex agents are typically developed in an embedded manner, directly accessing game state information, unlike human players who rely on noisy visual data, leading to unfair competition. Developing complex non-embedded agents remains challenging, especially in card-based RTS games with complex features and large state spaces. We propose a non-embedded offline reinforcement learning training strategy using visual inputs to achieve real-time autonomous gameplay in the RTS game Clash Royale (Clash Royale is a trademark of Supercell in Finland and other countries. This content is not approved or sponsored by Supercell). Due to the lack of a object detection dataset for this game, we designed an efficient generative object detection dataset for training. We extract features using state-of-the-art object detection and optical character recognition models. Our method enables real-time image acquisition, perception feature fusion, decision-making, and control on mobile devices, successfully defeating built-in AI opponents. All code is open-sourced at https://github.com/wty-yy/katacr.

Original languageEnglish
Title of host publicationIntelligent Robotics and Applications - 17th International Conference, ICIRA 2024, Proceedings
EditorsXuguang Lan, Xuesong Mei, Caigui Jiang, Fei Zhao, Zhiqiang Tian
PublisherSpringer Science and Business Media Deutschland GmbH
Pages255-269
Number of pages15
ISBN (Print)9789819607914
DOIs
StatePublished - 2025
Event17th International Conference on Intelligent Robotics and Applications, ICIRA 2024 - Xi'an, China
Duration: 31 Jul 20242 Aug 2024

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume15206 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference17th International Conference on Intelligent Robotics and Applications, ICIRA 2024
Country/TerritoryChina
CityXi'an
Period31/07/242/08/24

Keywords

  • Generative object detection dataset
  • Non-embedded game AI
  • Offline reinforcement learning

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