Perception system design of virtual human by object-oriented method

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The perception module system of the virtual human in dangerous circumstances is studied mainly. The decision-making model based on emotion is created with mathematical method. The visual perception method is designed with geometrical algorithm, which can realize the determination of objects' visibility. Perception module is designed with object-oriented method, including environment-information notification and virtual human's responser. Communication between virtual human and nearby objects is communicated based on the perception module. The platform, which can simulate virtual human behaviors, is created with OpenGL technology by Visual C++6.0. The simulation results of virtual human behaviors prove that the perception system design of the virtual human is feasible.

Original languageEnglish
Title of host publicationAdvanced Research on Industry, Information System and Material Engineering
Pages866-871
Number of pages6
DOIs
StatePublished - 2011
Event2011 International Conference on Industry, Information System and Material Engineering, IISME2011 - Guangzhou, China
Duration: 16 Apr 201117 Apr 2011

Publication series

NameAdvanced Materials Research
Volume204-210
ISSN (Print)1022-6680

Conference

Conference2011 International Conference on Industry, Information System and Material Engineering, IISME2011
Country/TerritoryChina
CityGuangzhou
Period16/04/1117/04/11

Keywords

  • Notification module
  • Object-oriented
  • Responser module
  • Virtual human
  • Visual perception

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