Skip to main navigation Skip to search Skip to main content

Image-based rendering with post-lighting simulations

  • Xi'an Jiaotong University

Research output: Contribution to journalConference articlepeer-review

Abstract

Image-based rendering generates views of scene by 2D image transformation instead of difficult physical simulation of conventional graphics with a difficult reconstruction problem, as greatly improves the performance of virtual reality (VR) applications. In this paper we develop efficient methods for synthesizing novel views and adding simulated shading to these novel views, given a collection of example images with depths or in correspondence. The example images are warped to compress storage based on overlap of FOV (field of view). Derived views are generated by warping the compressed images and are passed to the next step in which lighting is added by a post-lighting simulation method to produce the final images. It has two significant advantages. Firstly, it generates warped images from multiple sample images in real time. Secondly, it adds simulated shading in final images, as not only improves the reality of the artificial scene, but also achieves faultless combination of the real and the artificial scenes.

Original languageEnglish
Pages (from-to)447-458
Number of pages12
JournalProceedings of SPIE - The International Society for Optical Engineering
Volume3561
StatePublished - 1998
EventProceedings of the 1998 Conference on Electronic Imaging and Multimedia Systems II - Beijing, China
Duration: 18 Sep 199819 Sep 1998

Fingerprint

Dive into the research topics of 'Image-based rendering with post-lighting simulations'. Together they form a unique fingerprint.

Cite this