TY - GEN
T1 - Extended facial expression synthesis using statistical appearance model
AU - Xiong, Lei
AU - Zheng, Nanning
AU - Du, Shaoyi
AU - Wu, Lan
PY - 2009
Y1 - 2009
N2 - Statistical model based facial expression synthesis methods are robust and easier to be used in real environment. But facial expressions of human are very various. How to represent and synthesize expressions which is not included in training set is an unresolved problem in statistical model based researches. In this paper, we propose a two step method. At first, we propose a statistical appearance model, the facial component model, to represent faces. The model divides the face into 7 components, and constructs one global shape model and 7 local texture models separately. The motivation to use global shape + local texture strategy is the combination of different components can generate much more kinds of expression than training set have and global shape guarantees to generate 'legal' result. Then a neighbor reconstruction framework was proposed to synthesize expressions. The framework estimates the target expression vector by linear combine of neighbor subject's expression vectors. This paper primarily contributes three things: First, the proposed method can synthesize a wider range of expressions than the training set have. Second, experimental demonstrate that FCM is better than standard AAM in face representation. Third, neighbor reconstruction framework is very flexible. It can be used in multi-samples with multi-targets and single-sample with single-target applications.
AB - Statistical model based facial expression synthesis methods are robust and easier to be used in real environment. But facial expressions of human are very various. How to represent and synthesize expressions which is not included in training set is an unresolved problem in statistical model based researches. In this paper, we propose a two step method. At first, we propose a statistical appearance model, the facial component model, to represent faces. The model divides the face into 7 components, and constructs one global shape model and 7 local texture models separately. The motivation to use global shape + local texture strategy is the combination of different components can generate much more kinds of expression than training set have and global shape guarantees to generate 'legal' result. Then a neighbor reconstruction framework was proposed to synthesize expressions. The framework estimates the target expression vector by linear combine of neighbor subject's expression vectors. This paper primarily contributes three things: First, the proposed method can synthesize a wider range of expressions than the training set have. Second, experimental demonstrate that FCM is better than standard AAM in face representation. Third, neighbor reconstruction framework is very flexible. It can be used in multi-samples with multi-targets and single-sample with single-target applications.
KW - Computer vision
KW - Face representation
KW - Facial expression synthesis
KW - Statistical appearance models
UR - https://www.scopus.com/pages/publications/70349314411
U2 - 10.1109/ICIEA.2009.5138461
DO - 10.1109/ICIEA.2009.5138461
M3 - 会议稿件
AN - SCOPUS:70349314411
SN - 9781424428007
T3 - 2009 4th IEEE Conference on Industrial Electronics and Applications, ICIEA 2009
SP - 1582
EP - 1587
BT - 2009 4th IEEE Conference on Industrial Electronics and Applications, ICIEA 2009
T2 - 2009 4th IEEE Conference on Industrial Electronics and Applications, ICIEA 2009
Y2 - 25 May 2009 through 27 May 2009
ER -