TY - JOUR
T1 - Digital-Twin-Enabled On-Demand Content Delivery in HetVNets
AU - Hui, Yilong
AU - Qiu, Yi
AU - Cheng, Nan
AU - Yin, Zhisheng
AU - Chen, Rui
AU - Liang, Kai
AU - Luan, Tom H.
N1 - Publisher Copyright:
© 2014 IEEE.
PY - 2023/8/15
Y1 - 2023/8/15
N2 - The heterogeneous vehicular networks (HetVNets) can accelerate the deployment of Internet of Vehicles (IoV) and enrich the content distribution methods. However, the diverse requirements of vehicular users (VUs), the limited cache resources of roadside units (RUs), and the frequent interactions between VUs and RUs pose great challenges to efficiently distribute contents. To address these challenges, we propose an on-demand content delivery scheme in digital twin-enabled HetVNets (DT-HetVNets). Specifically, we first design an on-demand content delivery architecture in DT-HetVNets which uses DT communication mode to simplify the frequent interactions between VUs and RUs. With this architecture, by jointly considering the popularity of each content and the relevance between different contents, the personal content requirement of each DT of VU (DT-VU) can be perceived and the VUs within the coverage of the same RU can collaboratively request contents in groups. Then, we formulate the interaction between each group and the DT of the RU (DT-RU) as a double auction game to determine the transaction price of the perceived content, where the request information of the contents which are accepted by the groups can be shared between different DT-RUs based on the path of each group, enabling collaborative content recommendation between the RUs. After that, by jointly considering the contents recommended by different DT-RUs and the content popularity, the content caching model of each DT-RU is formulated as a knapsack problem, where a collaborative content caching algorithm is designed to obtain the optimal caching strategy with the target of making full use of the limited cache resources. Compared with the conventional schemes, the simulation results show that our scheme can not only bring the highest utility to the RUs but also lead to the highest hit ratio and the lowest delay.
AB - The heterogeneous vehicular networks (HetVNets) can accelerate the deployment of Internet of Vehicles (IoV) and enrich the content distribution methods. However, the diverse requirements of vehicular users (VUs), the limited cache resources of roadside units (RUs), and the frequent interactions between VUs and RUs pose great challenges to efficiently distribute contents. To address these challenges, we propose an on-demand content delivery scheme in digital twin-enabled HetVNets (DT-HetVNets). Specifically, we first design an on-demand content delivery architecture in DT-HetVNets which uses DT communication mode to simplify the frequent interactions between VUs and RUs. With this architecture, by jointly considering the popularity of each content and the relevance between different contents, the personal content requirement of each DT of VU (DT-VU) can be perceived and the VUs within the coverage of the same RU can collaboratively request contents in groups. Then, we formulate the interaction between each group and the DT of the RU (DT-RU) as a double auction game to determine the transaction price of the perceived content, where the request information of the contents which are accepted by the groups can be shared between different DT-RUs based on the path of each group, enabling collaborative content recommendation between the RUs. After that, by jointly considering the contents recommended by different DT-RUs and the content popularity, the content caching model of each DT-RU is formulated as a knapsack problem, where a collaborative content caching algorithm is designed to obtain the optimal caching strategy with the target of making full use of the limited cache resources. Compared with the conventional schemes, the simulation results show that our scheme can not only bring the highest utility to the RUs but also lead to the highest hit ratio and the lowest delay.
KW - Content delivery
KW - digital twins (DTs)
KW - game theory
KW - heterogeneous vehicular networks (HetVNets)
KW - vehicular networks
UR - https://www.scopus.com/pages/publications/85149363726
U2 - 10.1109/JIOT.2023.3245661
DO - 10.1109/JIOT.2023.3245661
M3 - 文章
AN - SCOPUS:85149363726
SN - 2327-4662
VL - 10
SP - 14028
EP - 14041
JO - IEEE Internet of Things Journal
JF - IEEE Internet of Things Journal
IS - 16
ER -